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30Jan/100

Magic: Adept Ability: Push 0.5

A variant of Distance Strike, this power allows an adept to throw out a telekinetic push that is very effective at knocking people down or knocking objects over.  It requires a free action to for the adept to focus his will.  Afterwards, the adept uses distance strike normally, but adds half of his strength (round up) for the purpose of calculating knockdown.  An Adept must have Distance Strike before purchasing this power.

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